Revolutionasing the way we create and perceive fashion. PhyGital outfit is shaped and stored in tactile world of optical fibers and then it is produced in actual material to be worn on a physical body.
Hyper-robe is a digital layer of your identity.
Optimalising fashion production by digitalisation part of its cycle is minimizing the use of physical tools in the stage of product development and therefore lowering the carbon footprint.
Digital design of a garment consists of a pattern, 3D model of a garment with all technical information about sewing, topstitching and trimmings. These informations can travel lightly and quickly around the world.
Digital collections could be easily stored and maintained simply by storing them on a disk. No longer need for expensive storage maintenances.
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PolyMe is a VR project of Jakub Ra, a student of the Film Academy FAMU and founder of non-modelling agency New Aliens Agency.
Why Digitize Clothes?
We digitalise already existing clothing for the purposes of production. But we also design free-hand directly from the computer.
The 3D visualization of a garment carries all technical information about how its constructed and sewn. These data could be easily edited, stored or used for communication in the fashion production chain. We digitalise already existing clothing for the purposes of production.n But we also design free-hand directly from the computer